Tencent Imposes Age-Based Gaming Restrictions to Curb Addiction

As we’ve written time and time again, China is deeply concerned with video game addiction, in particular the potential for children to become addicted to games. The newest move in game addiction prevention comes from corporate giant Tencent, who will be imposing play limits on their game, Honour of Kings*, based on age. The new regulations will... Continue Reading →

A Closer Look at China’s "Loot Box Law"

China recently implemented new laws requiring video games to disclose the drop rate of items in any kind of loot crate/box/pack sold by the game (for example, DotA, Overwatch, Counter-Strike, etc.), and while most companies complied, Blizzard has been somewhat reluctant to give out their algorithms. Instead of probabilities for each box, or even for... Continue Reading →

Chinese Hearthstone Players Hit US Visa Barriers

In her first round of applications for a US Visa, Hearthstone Global Wild Tournament winner SHRoyalBaiZe (or just BaiZe) was denied her visa, according to a post on her Weibo from June 19. On June 22nd, however, her second visa application was approved, allowing her to participate in the Tournament in the US next week.... Continue Reading →

Black Desert MMO Set For Release in China

China is looking forward to the release of Korean sandbox MMO Black Desert. It was released in 2014 in Korea, 2015 in Japan and Russia, and 2016 in North America and Europe. Although it has not been officially announced for release in China, a Chinese website for the game has gone live, indicating a release... Continue Reading →

Ubisoft Wins E3 in China

E3 isn’t an especially popular expo in China for a variety of reasons, in particular because it’s essentially a trade show of games Chinese gamers will never get the opportunity to play. China has its own electronics and gaming expo in the form of ChinaJoy in Shanghai, which includes booths from not only the likes... Continue Reading →

Hearthstone Chinese Meta Analysis

Hearthhead, a site that focuses on all aspects of the online TCG Hearthstone, has started running a regular Chinese meta game analysis column that takes a close look at how players in China are playing the game. The site outlines the most popular and successful classes for the major competitive game types (Standard, Wild, and... Continue Reading →

Laws for Arcades and Net Cafes

Wondering why you can't walk to a net cafe after school to play some games of League or DotA after your middle school classes? Want to go to an arcade tonight but forgot your ID? Frustrated that GTA continues to be banned? China has some strict laws regarding location and operation of "electronic games centers"... Continue Reading →

Taobao Offers Pokemon Go Essentials

Pokemon Go, the mobile game released in selected countries in July 2016, has become a global phenomenon with more than 130 million downloads. Although analysts say China will likely never get Pokemon Go for various reasons (including ties with Google and heavy reliance on GPS), popular online retailer Taobao is advertising Pokemon Go “essentials” on... Continue Reading →

Retrospective: Dota 2 Shanghai Major

The problems that came up during the Dota 2 Shanghai Major are best summarized by Weibo user 国际部歌王_Storm: Game delays, equipment failure. The orchestra under suspicion of being fake, and now it’s coming out that teams’ personal equipment was pulled out of their rooms for cleaning. The most upsetting thing is that all the Chinese... Continue Reading →

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