Deep Dive: Gaming Addiction in China

I’m at a salon in Shanghai getting my hair cut for the summer when I start up a game of Arena of Valor on my cellphone. “Oh, you play that game, too?” my hairdresser asks. “I play that game a lot, anytime I have free time.” Arena of Valor is the Western port of a... Continue Reading →

Esports to be Included in 2018 Asian Games

The Asian Games are the second largest multi-sport event after the Olympic Games and are recognized by the International Olympic Committee. It's held every four years with participants from forty-six nations. This year, for the first time, esports will be featured as a demonstration sport. This means players won't be receiving medals, but it's an... Continue Reading →

China’s 2017 Game Industry Market Report

At the end of March, dozens of publicly traded game companies including Tencent and NetEase disclosed their 2017 financial statements (or performance forecasts). Recently, people from Youxi Putao collected the information for 50 companies that had disclosed reports and ranked them by net profit. Companies that did not disclose net profit specifically for their game... Continue Reading →

99% of Banned PUBG Accounts Come From China: A Look at China’s Cheating Industry

PlayerUnknown’s Battlegrounds (PUBG) has reached 30 million players worldwide, according to data released by producer Bluehole, with Chinese players accounting for 46%. However, PUBG’s anti-cheating tech provider, BattlEye, also released data showing that 99% of accounts banned for cheating are from China. Programmers, sales platforms, and agents who promote and sell illegal mods make up... Continue Reading →

2017 China Games Billboard Results

On January 18th, Tencent Games hosted its first China Games Billboardaward ceremony at the Beijing Performing Arts Center with more than 500 in attendance. Hou Xiaonan, Tencent’s open platform and content platform general manager, spoke during the opening ceremony stating that 2017 brought a diverse content feast for users, and that Tencent is working on... Continue Reading →

2017 China Games Billboard People’s Vote Closes

Voting has closed for the 2017 China Games Billboard awards, presented by QQ Games. Popular vote was available for the gaming section of the awards, although final winners will be determined by judges on January 18th. Regardless, check out the top three winners of each category according to the vote. The esports section did not... Continue Reading →

Tencent Imposes Age-Based Gaming Restrictions to Curb Addiction

As we’ve written timeand timeagain, China is deeply concerned with video game addiction, in particular the potential for children to become addicted to games. The newest move in game addiction prevention comes from corporate giant Tencent, who will be imposing play limits on their game, Honour of Kings*, based on age. The new regulations will... Continue Reading →

A Closer Look at China’s "Loot Box Law"

China recently implemented new laws requiring video games to disclose the drop rate of items in any kind of loot crate/box/pack sold by the game (for example, DotA, Overwatch, Counter-Strike, etc.), and while most companies complied, Blizzard has been somewhat reluctant to give out their algorithms. Instead of probabilities for each box, or even for... Continue Reading →

Ubisoft Wins E3 in China

E3 isn’t an especially popular expo in China for a variety of reasons, in particular because it’s essentially a trade show of games Chinese gamers will never get the opportunity to play. China has its own electronics and gaming expo in the form of ChinaJoy in Shanghai, which includes booths from not only the likes... Continue Reading →

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