China’s 2017 Game Industry Market Report

At the end of March, dozens of publicly traded game companies including Tencent and NetEase disclosed their 2017 financial statements (or performance forecasts). Recently, people from Youxi Putao collected the information for 50 companies that had disclosed reports and ranked them by net profit. Companies that did not disclose net profit specifically for their game... Continue Reading →

2017 China Games Billboard Results

On January 18th, Tencent Games hosted its first China Games Billboardaward ceremony at the Beijing Performing Arts Center with more than 500 in attendance. Hou Xiaonan, Tencent’s open platform and content platform general manager, spoke during the opening ceremony stating that 2017 brought a diverse content feast for users, and that Tencent is working on... Continue Reading →

Taobao Offers Pokemon Go Essentials

Pokemon Go, the mobile game released in selected countries in July 2016, has become a global phenomenon with more than 130 million downloads. Although analysts say China will likely never get Pokemon Go for various reasons (including ties with Google and heavy reliance on GPS), popular online retailer Taobao is advertising Pokemon Go “essentials” on... Continue Reading →

ChinaJoy 2016: The Future of VR and Mobile Gaming

ChinaJoy is like the E3 of China, the Tokyo Game Show of Shanghai. It features nearly every company with a finger in the video game pie, whether it be mobile, console, or computer; both hardware and software. There are booths for motherboards, PC case mods, headphones, and keyboard; stages set for League of Legends, CounterStrike,... Continue Reading →

KFC Offering League of Legends Combo Meals

For a limited time, KFC in China is offering League of Legends combo meals which includes a gifted code for a champion skin. There are three combo meals you can pick from-- a New Orleans Burger with chicken nuggets (99 RMB), a BBQ pulled pork burger with hot wings (39 RMB), and a bucket of... Continue Reading →

Less Clothes, More Cute: Objectification of Female Streamers

In the past couple months, video game streamers have been the focus of some concern. As a result of the rise in streaming video platforms (such as twitch.tv), and a trend of hyper-competition, the worth of many professional streamers has soared so that annual salaries of a million or tens of millions of RMB isn't... Continue Reading →

Free Sushi for League of Legends Challenger Ranks

This month, King's Sushi in China is offering deals for ranked League of Legends players. If you're bronze or silver you receive 10% off, gold gets 15% off, platinum gets 20% off, Master fers 30% off and Challenger receives a free meal. The offer is only available for the lunch and dinner 6 piece. King's... Continue Reading →

League of Legends Allows Chinese Players to Feel At Home

It seems China also picked up on the news on Riot's "Lunar Revel" skins for their game, League of Legends. I reported on it in my last post, but I like what Tencent Games has to say about it, The rich romanticism that flavors myths and legends in Chinese culture make it highly praiseworthy and... Continue Reading →

Tencent Releases Q1 Earnings Report

Tencent Holdings Limited, also known as simply Tencent, is the third largest Internet company in the world, behind Google and Amazon, and according to its Q1 2013 earnings report, it continues to grow. Released earlier today, the report announces a net profit of 4.07 billion RMB ($694.4 million USD), an increase of 17.3% compared with... Continue Reading →

Chinese Online Game User Behavioral Research Report 2012, Pt. 2

The 2012 Chinese Online Game User Behavioral Research Report, conducted by 17173.com (a popular gaming news website) and Enfodesk Analasys, is a comprehensive study on the behavior, preferences, and complaints of online video game users. In part one of the report, which you can view here, they reported on the average age and education level... Continue Reading →

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