Chinese Hearthstone Players Were Not Told Tournament Format in Advance

The Hearthstone Championship Tour Spring 2017 tournament took place this weekend in Shanghai. Sixteen players from around the world competed over three days to win first place and $60,000. Four of those players were from China—Dogggg, JasonZhou, Trunks, and xHope. All but Trunks went 0-2, and Trunks fared only marginally better with 1-2. None of... Continue Reading →

REDemption: LPL Wins Rift Rivals 2017 Asian Region

After four days of intense competition, the Chinese League of Legends division, LPL, triumphed in the Rift Rivals 2017 Asian region tournament against the LCK (Korea) and the LMS (Taiwan, Hong Kong, Macao). The first day of competition saw China with 2 wins and 2 losses (1 win and 1 loss to both LMS and... Continue Reading →

Tencent Imposes Age-Based Gaming Restrictions to Curb Addiction

As we’ve written time and time again, China is deeply concerned with video game addiction, in particular the potential for children to become addicted to games. The newest move in game addiction prevention comes from corporate giant Tencent, who will be imposing play limits on their game, Honour of Kings*, based on age. The new regulations will... Continue Reading →

A Closer Look at China’s "Loot Box Law"

China recently implemented new laws requiring video games to disclose the drop rate of items in any kind of loot crate/box/pack sold by the game (for example, DotA, Overwatch, Counter-Strike, etc.), and while most companies complied, Blizzard has been somewhat reluctant to give out their algorithms. Instead of probabilities for each box, or even for... Continue Reading →

Chinese Hearthstone Players Hit US Visa Barriers

In her first round of applications for a US Visa, Hearthstone Global Wild Tournament winner SHRoyalBaiZe (or just BaiZe) was denied her visa, according to a post on her Weibo from June 19. On June 22nd, however, her second visa application was approved, allowing her to participate in the Tournament in the US next week.... Continue Reading →

Black Desert MMO Set For Release in China

China is looking forward to the release of Korean sandbox MMO Black Desert. It was released in 2014 in Korea, 2015 in Japan and Russia, and 2016 in North America and Europe. Although it has not been officially announced for release in China, a Chinese website for the game has gone live, indicating a release... Continue Reading →

Ubisoft Wins E3 in China

E3 isn’t an especially popular expo in China for a variety of reasons, in particular because it’s essentially a trade show of games Chinese gamers will never get the opportunity to play. China has its own electronics and gaming expo in the form of ChinaJoy in Shanghai, which includes booths from not only the likes... Continue Reading →

Hearthstone Chinese Meta Analysis

Hearthhead, a site that focuses on all aspects of the online TCG Hearthstone, has started running a regular Chinese meta game analysis column that takes a close look at how players in China are playing the game. The site outlines the most popular and successful classes for the major competitive game types (Standard, Wild, and... Continue Reading →

Content/Censorship Guidelines for Game Developers

Game developers have a lot to keep in mind as they create their new IPs. Character design, maps, names, music, coding, troubleshooting, among countless other duties-- what looks good to us, what will our players like, and most importantly, for Chinese developers, what will the government permit. According to a 2010 PPT (still in use as... Continue Reading →

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